Experimental browser for the Atmosphere
Amon26: I employ the 'blob' method when designing textures. Using thin layers of alternating black and white to build up a rough, hashy shape. From there I blend, and repeat, and blend, and repeat, and blend, and repeat, and blend, and repeat, and bl- #Phobolis #indiedev #FPS #MadewithUnreal
May 8, 2025, 11:25 PM
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