Experimental browser for the Atmosphere
My feeling, as I engage with what (as far as we currently know) are the final endgame puzzles of Blue Prince, is that the game's "hard" puzzles are simply not as well designed, as puzzles, as the rest of the experience. I think there are some design issues with the CASTLE set in particular.
Apr 27, 2025, 9:00 PM
{ "uri": "at://did:plc:axkxxsqzii2jxhyp53tssooo/app.bsky.feed.post/3lnt5hgxfrk2n", "cid": "bafyreiakiri7azkktfwp2podxj34czkdex2c3aaxm47ekwprvbdhibx2i4", "value": { "text": "My feeling, as I engage with what (as far as we currently know) are the final endgame puzzles of Blue Prince, is that the game's \"hard\" puzzles are simply not as well designed, as puzzles, as the rest of the experience. I think there are some design issues with the CASTLE set in particular.", "$type": "app.bsky.feed.post", "langs": [ "en" ], "createdAt": "2025-04-27T21:00:17.718Z" } }