Experimental browser for the Atmosphere
Essentially two very larges plane with a hole, bigger than the cameras fixed fov. one (plane + shader) occludes meshes on one camera/composite layer, and the other - vice versa. Both occlusion planes have their surface normals facing opposite of the other, but share the same axis of rotation
Jan 12, 2025, 2:59 AM
{ "uri": "at://did:plc:baofhhev3k2sute4bcoxlqbl/app.bsky.feed.post/3lfja4ymspk2p", "cid": "bafyreicb6uhs6muwqi2id463rlf4zxinabrflkq6ln6sr4mtzbuqwcbc74", "value": { "text": "Essentially two very larges plane with a hole, bigger than the cameras fixed fov. one (plane + shader) occludes meshes on one camera/composite layer, and the other - vice versa. Both occlusion planes have their surface normals facing opposite of the other, but share the same axis of rotation", "$type": "app.bsky.feed.post", "langs": [ "en" ], "reply": { "root": { "cid": "bafyreiemaqwk6mih7t3amw3unergal5uscjn5serwkpkjds7bdq4ggbnxi", "uri": "at://did:plc:bzt2er6yg4cja7il4zlrdkaz/app.bsky.feed.post/3lfit37u5mk2r" }, "parent": { "cid": "bafyreibahbpjvr4grd6dwcq352h3cj262ukhevdmp4ne44vmf37al4ucp4", "uri": "at://did:plc:baofhhev3k2sute4bcoxlqbl/app.bsky.feed.post/3lfj7vkdqr22p" } }, "createdAt": "2025-01-12T02:59:57.967Z" } }