Experimental browser for the Atmosphere
They were the first game to introduce a boss *at the start of a chapter* that will hound you throughout, and which you don't get to deal with until it has made your life miserable for what it feels like the entire game. (Something the critically acclaimed Spec-Ops: The Line aped 14 years later)
May 4, 2025, 7:02 PM
{ "uri": "at://did:plc:cf6futaebyc2k4wgzsr4v42k/app.bsky.feed.post/3loek63fwhd2x", "cid": "bafyreibr2oth6pp3d46rpbzcswdxz37e4ljjm3soi7svqlr2vxoqhovgxq", "value": { "text": "They were the first game to introduce a boss *at the start of a chapter* that will hound you throughout, and which you don't get to deal with until it has made your life miserable for what it feels like the entire game.\n\n(Something the critically acclaimed Spec-Ops: The Line aped 14 years later)", "$type": "app.bsky.feed.post", "langs": [ "en" ], "reply": { "root": { "cid": "bafyreifluhevoatrzspwp52k6x6iasnlhlkk6vtjimjyaq4euiraflkbba", "uri": "at://did:plc:fpruhuo22xkm5o7ttr2ktxdo/app.bsky.feed.post/3loeirbw7wc2j" }, "parent": { "cid": "bafyreia3yh6dyogvaxltoy6vouoqhmhwvbim6lo2lsey6qztqtvve2yzae", "uri": "at://did:plc:cf6futaebyc2k4wgzsr4v42k/app.bsky.feed.post/3loek63fvi32x" } }, "createdAt": "2025-05-04T19:02:57.533Z" } }