Experimental browser for the Atmosphere
Loading post...
{ "uri": "at://did:plc:cw6w3o2ax24nqch2tlmy6lor/app.bsky.feed.like/3ljmtkh763l2j", "cid": "bafyreif7ofjyur7ib3cjjaj7dun4lj2taz6nypkylgmel3qfigwfzeuwri", "value": { "$type": "app.bsky.feed.like", "subject": { "cid": "bafyreig2mf2hckqiluh2izax5b4mujuzq5gcv7y4pcx3u3esj34xrc6shu", "uri": "at://did:plc:e4yjwn26glevnqxgwjeu6ybe/app.bsky.feed.post/3ljmdfmqde22w" }, "createdAt": "2025-03-05T11:06:16.352Z" } }
My general advice for game developers (of all scales) right now: 1) Build smaller things 2) Lean into emergent gameplay to make those small things big 3) Build them quickly with a smaller team 4) Community is critical If you want *specific* advice for what you’re building? Let me know #gameDev
Mar 5, 2025, 6:17 AM