Experimental browser for the Atmosphere
Loading post...
{ "uri": "at://did:plc:e4zliaejvmrbenrepqbdd3ui/app.bsky.feed.like/3laui2vu5222u", "cid": "bafyreie6j52cfpil537otkxom6ct4b6syj4vbhthtjhebwavnleqdjb63a", "value": { "$type": "app.bsky.feed.like", "subject": { "cid": "bafyreihaemso76kpaeozu6c6j6casufulaesjp52dguwntiigfaeugozjy", "uri": "at://did:plc:su4kui46r43hdxmggpqa23ri/app.bsky.feed.post/3lasvrlsg3k2a" }, "createdAt": "2024-11-13T23:15:17.459Z" } }
The Chooser seems to finally be production ready in Unreal Engine 5.5. This will allow you to query and return assets based on conditions previously setup, useful for animation, but can be used outside of that. Like choosing a hit VFX particle based on the hit result.
Nov 13, 2024, 8:15 AM