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I see your point, but the very top of the article presents a thesis that indies are "damaging the industry." Any attempt at adding nuance after that is going to be colored by drawing a line from Balatro to industry damage

May 17, 2025, 1:44 AM

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        "alt": "At a Glance\n\n    The success of Schedule I, R.E.P.O, and Balatro has shown games by small or solo teams can outperform expensive competitors.\n    Some say this points to games requiring fewer developers to be successful, leading to \"deprofessionalization.\"\n    Small teams deserve success—but \"deprofessionalization\" risks damaging the industry. This was easy to see at PAX East.",
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