ATProto Browser

ATProto Browser

Experimental browser for the Atmosphere

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Global Game Jam 2025 #GGJ25 theme diversifiers are here! Check out the cool challenges you can add to your game jamming next week: globalgamejam.org/news/global-...

Jan 15, 2025, 5:38 PM

Record data

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          "alt": "Easy-read\nEnsure all text in your game is large, in a clear sans-serif font, and on plain high contrast backgrounds.\n\n \n\nOutside the box\nThe game is played using a non-standard controller or other methods to interact with the game. The game is not controlled using a keyboard, mouse, console game controller, or touch screen. \n\n \n\nContextual\nThe game uses no more than two buttons, but the buttons perform a wide range of different functions that change based on the player/character's current scenario in the game\n\n \n\nOld school\nYour game’s control scheme would fit onto a 1980s joystick (d-pad + 1 button) or paddle (analogue left/right + 1 button)\n\n \n\nAl-ʿarabiyyah\nYour game supports Arabic language.\n\nArt\nY2K\n\nIt has been 25 years since the start of this new millennium. Celebrate it by implementing any early 2000s / late 90s aesthetics such as Y2K Futurism, Frutiger Aero, Metalheart, etc. \n\n \n\n#256fes\n\n3D models can use no more than 256 triangles and a 256x256 texture\n\n \n\nCrafty\nYour game incorporates physical arts and crafts created by the developers (e.g. knitting, sculpture, quilling, embroidery, woodcarving, lino printing, etc.)\n\n \n\nThis belongs in a museum\nUse public domain artworks and assets from galleries, libraries, and museums prominently in your game (e.g. see The Procession to Calvary).",
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