Experimental browser for the Atmosphere
(0) I'm using a neat trick in #ruinsOfCalaworm, to only process listElements relevant for the current region. The game doesn't care if you're exploring a world with 5 or 35 stages - it runs blazingly fast and efficient either way. AAA-programmers hate this trick ... stick around --> (1) #gameDev
Mar 20, 2025, 6:02 PM
{ "uri": "at://did:plc:sbr4zam2hfsqlmt57cxehlbj/app.bsky.feed.post/3lktbrsda322q", "cid": "bafyreiasbtfgdocwd5jfsynkarmicufjtrxuji4qte4v7egx6cpv4dgx7e", "value": { "text": "(0) I'm using a neat trick in #ruinsOfCalaworm, to only process listElements relevant for the current region. The game doesn't care if you're exploring a world with 5 or 35 stages - it runs blazingly fast and efficient either way.\nAAA-programmers hate this trick ... stick around --> (1)\n#gameDev", "$type": "app.bsky.feed.post", "langs": [ "en" ], "facets": [ { "index": { "byteEnd": 46, "byteStart": 30 }, "features": [ { "tag": "ruinsOfCalaworm", "$type": "app.bsky.richtext.facet#tag" } ] }, { "index": { "byteEnd": 296, "byteStart": 288 }, "features": [ { "tag": "gameDev", "$type": "app.bsky.richtext.facet#tag" } ] } ], "createdAt": "2025-03-20T18:02:05.268Z" } }