Experimental browser for the Atmosphere
When I first played RE4 on GameCube, I didn’t expect the shift from fixed cameras to a singular over-the-shoulder camera to be just as intense. I was wrong. Tight FOV. Locked aim. Dude with a chainsaw! The shift in dynamic created probably the most intense RE experience to date.
May 9, 2025, 8:55 AM
{ "uri": "at://did:plc:ss2nq44msivz6ccfcjglzi5q/app.bsky.feed.post/3loq2lbv4ic2k", "cid": "bafyreif2czdovfelwto3l4pwabrgrc2cp2flsjbmwnll6xudtnlrtzeix4", "value": { "text": "When I first played RE4 on GameCube, I didn’t expect the shift from fixed cameras to a singular over-the-shoulder camera to be just as intense.\n\nI was wrong.\n\nTight FOV. Locked aim. Dude with a chainsaw!\n\nThe shift in dynamic created probably the most intense RE experience to date.", "$type": "app.bsky.feed.post", "embed": { "$type": "app.bsky.embed.video", "video": { "$type": "blob", "ref": { "$link": "bafkreiaoyr4ty3wzpi7mljbxwxa3vyrmg72nj4gzfjl6gzsmo22klhij3m" }, "mimeType": "video/mp4", "size": 193784 }, "aspectRatio": { "width": 640, "height": 356 } }, "langs": [ "en" ], "createdAt": "2025-05-09T08:55:57.805Z" } }