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My 2nd Downrooted playtest session was a success. My players finally stumbled upon a dungeon, so I got to see how my procgen worked at the table. It did well and managed to create key and door locations that made sense. I only need to tweak a few room functions to accommodate creative solutions.
Oct 30, 2023, 6:52 AM
{
"text": "My 2nd Downrooted playtest session was a success. My players finally stumbled upon a dungeon, so I got to see how my procgen worked at the table. \n\nIt did well and managed to create key and door locations that made sense. I only need to tweak a few room functions to accommodate creative solutions.",
"$type": "app.bsky.feed.post",
"langs": [
"en"
],
"createdAt": "2023-10-30T06:52:28.641Z"
}