Experimental browser for the Atmosphere
{
"$type": "app.bsky.graph.follow",
"subject": "did:plc:as4n5bsvnujddppcactw3tmr",
"createdAt": "2024-11-23T19:15:07.786Z"
}
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.