Experimental browser for the Atmosphere
Loading post...
{ "uri": "at://did:plc:n2iqkgstwj4cst3blpsry6m5/app.bsky.feed.like/3loos63azm32o", "cid": "bafyreicedfbl6lxknvcnhqfiixxvtb2p36dhgu66ot4gh3ad6ua3hq62ee", "value": { "$type": "app.bsky.feed.like", "subject": { "cid": "bafyreihkbxczddq7fethf3siy5ye3thxvurjkffc3ys7bwwasqkopllili", "uri": "at://did:plc:xwqgusybtrpm67tcwqdfmzvy/app.bsky.feed.post/3londqnxpbi24" }, "createdAt": "2025-05-08T20:52:44.788Z" } }
Hideo Kojima isn’t simply pushing combat with Death Stranding 2, saying “the game is still fundamentally about cargo delivery.” Read our full interview here:
May 8, 2025, 7:02 AM