Experimental browser for the Atmosphere
{ "uri": "at://did:plc:wekijmfcplb4z7l2j46baehv/app.bsky.graph.follow/3lghbckziw72l", "cid": "bafyreibs4ofedl532tvbmu3k25c363aewjb2a2zhagh5ov5v7bts4miyeu", "value": { "$type": "app.bsky.graph.follow", "subject": "did:plc:as4n5bsvnujddppcactw3tmr", "createdAt": "2025-01-24T01:40:50.068Z" } }
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.